#include <undonewscene.h>
Inheritance diagram for UndoNewScene:
Public Member Functions | |
UndoNewScene (int sceneNumber) | |
virtual | ~UndoNewScene () |
void | undo (AnimationModel *a) |
void | redo (AnimationModel *a) |
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Sets up the UndoNewScene command object with the information needed to undo and redo the add command.
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Cleans up after the undo object. |
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Abstract function for redoing (performing) the command represented by this undo object.
Implements Undo. |
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Abstract function for undoing the command represented by this undo object.
Implements Undo. |