#include <undo.h>
Inheritance diagram for Undo:
Public Member Functions | |
virtual void | undo (AnimationModel *a)=0 |
virtual void | redo (AnimationModel *a)=0 |
The undo command objects work directly on the model, not through the domain DomainFacade, or we would get undos from the undo commands
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Abstract function for redoing (performing) the command represented by this undo object.
Implemented in UndoAdd, UndoMove, UndoMoveScene, UndoNewScene, UndoRemove, and UndoRemoveScene. |
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Abstract function for undoing the command represented by this undo object.
Implemented in UndoAdd, UndoMove, UndoMoveScene, UndoNewScene, UndoRemove, and UndoRemoveScene. |