addFrame(char *frameName, unsigned int &index) | Scene | |
addFrames(const vector< char * > &frameNames, unsigned int index, Frontend *frontend, unsigned int &numberOfCanceledFrames) | Scene | |
addSavedFrame(Frame *f) | Scene | |
addSound(unsigned int frameNumber, const char *sound) | Scene | |
cleanFrames(unsigned int fromFrame, unsigned int toFrame) | Scene | |
getFrame(unsigned int frameNumber) | Scene | |
getFrames() | Scene | |
getImagePaths() | Scene | |
getSize() | Scene | |
moveFrames(unsigned int fromFrame, unsigned int toFrame, unsigned int movePosition) | Scene | |
removeFrames(unsigned int fromFrame, const unsigned int toFrame) | Scene | |
removeSound(unsigned int frameNumber, unsigned int soundNumber) | Scene | |
Scene() | Scene | |
setSoundName(unsigned int frameNumber, unsigned int soundNumber, char *soundName) | Scene | |
~Scene() | Scene | |