pauseAnimation() | RunAnimationHandler | [slot] |
runAnimation() | RunAnimationHandler | [slot] |
RunAnimationHandler(QObject *parent=0, QStatusBar *sb=0, const char *name=0) | RunAnimationHandler | |
selectNextFrame() | RunAnimationHandler | [slot] |
selectNextScene() | RunAnimationHandler | [slot] |
selectPreviousFrame() | RunAnimationHandler | [slot] |
selectPreviousScene() | RunAnimationHandler | [slot] |
setLoopButton(QPushButton *loopButton) | RunAnimationHandler | |
setPauseButton(QPushButton *pauseButton) | RunAnimationHandler | |
setPlayButton(QPushButton *playButton) | RunAnimationHandler | |
setRemoveFramesButton(QPushButton *removeFramesButton) | RunAnimationHandler | |
setSpeed(int fps) | RunAnimationHandler | [slot] |
stopAnimation() | RunAnimationHandler | [slot] |
toggleLooping() | RunAnimationHandler | [slot] |
toggleRunning() | RunAnimationHandler | [slot] |