#include <modelhandler.h>
Public Slots | |
void | chooseFrame () |
void | addFrame (const QString &fileName) |
void | removeFrames () |
void | addFrames (const QStringList &fileNames) |
void | newScene () |
void | removeScene () |
Signals | |
void | modelChanged () |
Public Member Functions | |
ModelHandler (QObject *parent=0, QStatusBar *sb=0, FrameBar *frameBar=0, ExternalChangeMonitor *changeMonitor=0, char *lastVisitedDir=0, const char *name=0) | |
~ModelHandler () | |
void | setRemoveFramesButton (QPushButton *removeFramesButton) |
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Creates and initializes the ModelHander.
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Cleans up after the modelhandler. |
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Adds the file fileName to the animation throught the use of addFrames(QStringList).
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Adds the files to the animation.
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Brings up a dialog so that the user can choose a file to load. |
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Notified when the model is changed. |
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Creates a new scene. This will be added after the selected frame. |
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Removes the currently selected frame from the animation. |
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Removes the active scene. |
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Function for seting the button used for removing frames. This button is needed for checking if it is enabled when attempting to remove frames with the delete key.
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